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2011 Spring & Fall Quarters

Fall 2011 Schedule (9:10am every Thursday)

Week No. Topic Presenter Peer Review Reviewer
2 Monitoring body positions and movements during sleep using WISPs (Citationpaperreviewppt) Qing doc Sertac
2 Comparison of 2D and 3D interface (CitationPaperReview,PPT) Ying doc Qing
3 The Usefulness of Codebase Visualization Tools for Training New Software Engineering Team Members (CitationPaper1,Paper2Paper3ReviewPPT) Nathan doc Ying
3 Experiment Design(paperreviewpptusability evaluation instruments) Qing
4 On Porting Software Visualization Tools to the Web (CitationPaper, ReviewPPT) Xin doc Nathan
4 Evaluating the Benefits of 3D Stereo in Modern Video Games (citationPaperReviewPPT) Sertac doc Xin
5 (Tue) Review of papers from Computer Applications In Engineering Education [5,6,7] (PPT) Sertac
5 Virtual Worlds in education (CitationPaperReviewPPT) Ying doc Sertac
5 Identifying mobile phone design features critical to user satisfaction (paperreviewppt) Qing doc Xin
7 Supporting software history exploration (Citation, Paper,Reviewppt) Xin doc Ying
7 The Usefulness of Codebase Visualization Tools for Training New Software Engineering Team Members (CitationPaper1,Paper2Paper3ReviewPPT) Nathan doc Qing
8
(Tue)
Ying – Interactive Learning Environments Paper Review (CitationPaper1Paper2Paper3PPT)
8 Evaluating a Brain-Computer Interface to Categorise Human Emotional Response (PaperReviewPPT) Sertac Nathan
8 A Virtual World Grammar for automatic generation of virtual worlds (CitationPaperReviewPPT) Ying Xin
9 (Tue) Review of Kinect-related papers [9, 10, 11] (PPT) Sertac
9 (Tue) Review of JMIR papers (PPT) Qing  

 

9 Impact of Collaborative Traces on Trustworthiness  (PaperReviewPPT) Xin
9 A Meta-Analytical Review of Empirical Mobile Usability Studies (PaperReview, PPT) Qing
10 Semi-Synchronous Conflict Detection and Resolution in Asynchronous Software Development (PaperReview, PPT) Nathan Sertac
10 A generic framework for object behavior management in virtual worlds (CitationPaper1Paper2Review, PPT) Ying Xin
10 Supporting Collaborative Software Development through the Visualization of Socio-Technical Dependenciess (PaperReview, PPT) Xin

Qing Zhu Reading list (updated on September 4, 2011)

topic: wireless health

1.Enamul Hoque, Robert F. Dickerson, and John A. Stankovic. 2010. Monitoring body positions and movements during sleep using WISPs. In Wireless Health 2010 (WH ’10). ACM, New York, NY, USA, 44-53. DOI=10.1145/1921081.1921088 http://doi.acm.org/10.1145/1921081.1921088

topic: usability

2. T. Zhang, P. L. P. Rau and G. Salvendy, “Exploring critical usability factors for handsets,” Behav. Inf. Technol., vol. 29, pp. 45-55, 2010. (pdf)

3. Y. G. Ji, J. H. Park, C. Lee and M. H. Yun, “A usability checklist for the usability evaluation of mobile phone user interface,” International Journal of Human Computer Interaction, vol. 20, pp. 207-232, 2006. (pdf)

4. S. H. Han, K. J. Kim, M. H. Yun, S. W. Hong and J. Kim, “Identifying mobile phone design features critical to user satisfaction,” Human Factors and Ergonomics in Manufacturing & Service Industries, vol. 14, pp. 15-29, 2004. (pdf)

5.  C. K. Coursaris and D. J. Kim, “A Meta-Analytical Review of Empirical Mobile Usability Studies,”J.Usability Studies, vol. 6, pp. 11:117-11:171, May, 2011. (pdf)

 

Spring 2011 Schedule

Week No. Topic Presenter Peer Review Reviewer
2 Application of Internet-based Virtual Reality Technology In Interactive Learning (google docs) Xin
3 User-centered design (lit review ppt) Qing Xin
3 Research Design I(ppt) Ying
4 Social Gaming (pdf) Sertac Ying
4 The comparison of 2D and 3D user interface (ppt) Ying Sertac
5 Mobile HCI (lit reviewppt) Qing (doc) Xin
5 Research design II (ppt) Ying
6 Mobile health (lit reviewppt) Qing (doc) Ying
7 Usability measures (lit reviewppt) Ying (doc) Qing
7 mobile health 2011 speakers review(pptdocxls) Qing
8 Gesture Interaction on Mobile Devices for Elderly (pptlit review) Sertac Xin
8 Traceability (pptlit review) Xin Sertac
9 Research design III Ying
9 J Med Internet Res (lit reviewppt) Qing
10 Traceability Xin Ying
11 ipad usability (lit reviewppt) Qing

Sertac:

[1] Aki Jarvinen. 2009. Game design for social networks: interaction design for playful dispositions. In Proceedings of the 2009 ACM SIGGRAPH Symposium on Video Games (Sandbox ’09), Stephen N. Spencer (Ed.). ACM, New York, NY, USA, 95-102. DOI=10.1145/1581073.1581088http://doi.acm.org/10.1145/1581073.1581088

[2] Ben Kirman. 2010. Emergence and playfulness in social games. In Proceedings of the 14th International Academic MindTrek Conference: Envisioning Future Media Environments (MindTrek ’10). ACM, New York, NY, USA, 71-77. DOI=10.1145/1930488.1930504 http://doi.acm.org/10.1145/1930488.193050

 

[3] Janne Paavilainen. 2010. Critical review on video game evaluation heuristics: social games perspective. In Proceedings of the International Academic Conference on the Future of Game Design and Technology (Futureplay ’10). ACM, New York, NY, USA, 56-65. DOI=10.1145/1920778.1920787 http://doi.acm.org/10.1145/1920778.1920787

[4] Joseph J. LaViola, Jr. and Tad Litwiller. 2011. Evaluating the benefits of 3d stereo in modern video games. In Proceedings of the 2011 annual conference on Human factors in computing systems (CHI ’11). ACM, New York, NY, USA, 2345-2354. DOI=10.1145/1978942.1979286 http://doi.acm.org/10.1145/1978942.1979286

[5] Castejón, C., Blanco, D. and Moreno, L. (2009), Friendly interface to learn stereovision theory. Computer Applications in Engineering Education, 17: 180–186. doi: 10.1002/cae.20170
[6] Guimarães, M. d. P. and Gnecco, B. B. (2009), Teaching astronomy and celestial mechanics through virtual reality. Computer Applications in Engineering Education, 17: 196–205. doi: 10.1002/cae.20174

[7] Wu, Y. (2011), Courseware design of project research based on interactive game design. Computer Applications in Engineering Education. doi: 10.1002/cae.20419

[8] Katie Crowley, Aidan Sliney, Ian Pitt, and Dave
Murphy. 2010. Evaluating a Brain-Computer Interface to Categorise
Human Emotional Response. In Proceedings of the 2010 10th IEEE
International Conference on Advanced Learning Technologies (ICALT
’10). IEEE Computer Society, Washington, DC, USA, 276-278.
DOI=10.1109/ICALT.2010.81 http://dx.doi.org/10.1109/ICALT.2010.81
[9] Norman Villaroman, Dale Rowe, and Bret Swan. 2011. Teaching natural
user interaction using OpenNI and the Microsoft Kinect sensor. In
Proceedings of the 2011 conference on Information technology education
(SIGITE ’11). ACM, New York, NY, USA, 227-232.
DOI=10.1145/2047594.2047654 http://doi.acm.org/10.1145/2047594.2047654 

[10] Mathieu Hopmann, Patrick Salamin, Nicolas Chauvin, Frédéric Vexo, and
Daniel Thalmann. 2011. Natural activation for gesture recognition
systems. In Proceedings of the 2011 annual conference extended
abstracts on Human factors in computing systems (CHI EA ’11). ACM, New
York, NY, USA, 173-183. DOI=10.1145/1979742.1979642
http://doi.acm.org/10.1145/1979742.1979642

[11] Maged N. Kamel Boulos, Bryan J. Blanchard, Cory Walker, Julio Montero,
Aalap Tripathy and Ricardo Gutierrez-Osuna, “Web GIS in practice X: a
Microsoft Kinect natural user interface for Google Earth navigation”,
in International Journal of Health Geographics 2011, 10:45

 

Qing Zhu’s reading list:

 

Spring 2011 week 10-11 topic: iPad usability (updated on June 8, 2011)

 

Usability of iPad Apps and Websites (1st Edition2nd Edition)

Spring 2011Week 8-9 topic: m-health (updated on May 18, 2011)

[1] M. S. Kelders, E. W. C. J. Van Gemert-Pijnen, A. Werkman, N. Nijland and R. E. Seydel, “Effectiveness of a Web-based Intervention Aimed at Healthy Dietary and Physical Activity Behavior: A Randomized Controlled Trial About Users and Usage,” J Med Internet Res, vol. 13, pp. e32, Apr, 2011. (Open access)

[2] E. R. Glasgow, M. S. Christiansen, D. Kurz, K. D. King, T. Woolley, J. A. Faber, A. P. Estabrooks, L. Strycker, D. Toobert and J. Dickman, “Engagement in a Diabetes Self-management Website: Usage Patterns and Generalizability of Program Use,” J Med Internet Res, vol. 13, pp. e9, Jan, 2011. (Open access)

[3] R. J. Mitchell, P. Sharma, J. Modi, M. Simpson, M. Thomas, D. M. Hill and M. Goyal, “A Smartphone Client-Server Teleradiology System for Primary Diagnosis of Acute Stroke,” J Med Internet Res, vol. 13, pp. e31, May, 2011.(open access)

 

Spring 2011

Week 5-6 topic: m-health (updated on May 3, 2011)

[1] Riley WT, Rivera DE, Atienza AA, Nilsen W, Allison SM, Mermelstein R. Health behavior models in the age of mobile interventions: are our theories up to the task? Behav. Med. Pract. Policy Res. [Internet]. 2011 Feb 24 (pdf)

[2] research2guidance, “Global mHealth Developer Survey Whitepaper: Summary of Survey Results”, December,2010 (pdf)

[3] Ger van den Broek, Filippo Cavallo, Luca Odetti, Christian Wehrmann, “Ambient Assisted Living Roadmap”, VDI/VDE-IT AALIANCE Office (pdf)

Spring 2011 Week 3-4 topic: mobile HCI (updated on April 17, 2011)

[1] J. Kjeldskov, C. Graham, S. Pedell, F. Vetere, S. Howard, S. Balbo and J. Davies, “Evaluating the usability of a mobile guide: the influence of location, participants and resources,” Behav. Inf. Technol., vol. 24, pp. 51-65, JAN-FEB, 2005. (PDF)

[2] J. Kjeldskov and J. Stage, “New techniques for usability evaluation of mobile systems,” Int. J. Hum. -Comput. Stud., vol. 60, pp. 599-620, MAY, 2004. (PDF)

[3] J. Kjeldskov and C. Graham, “A review of mobile HCI research methods,” Human-Computer Interaction with Mobile Devices and Services, vol. 2795, pp. 317-335, 2003. (PDF)

[4] J. Kjeldskov, M. B. Skov, B. S. Als and R. T. Hoegh, “Is it worth the hassle? Exploring the added value of evaluating the usability of context-aware mobile systems in the field,” Mobile Human-Computer Interaction – Mobilehci 2004, Proceedings, vol. 3160, pp. 61-73, 2004. (PDF)

[5] J. Kjeldskov and M. B. Skov, “Exploring context-awareness for ubiquitous computing in the healthcare domain,” Pers. Ubiquitous Comput., vol. 11, pp. 549-562, OCT, 2007. (PDF)

[6] J. Kjeldskov and J. Paay, “Indexicality: Understanding mobile human-computer interaction in context,”ACM Trans.Comput.-Hum.Interact., vol. 17, pp. 14:1-14:28, December, 2010. (PDF)

Spring 2011 Week 1-2 topic: User-centered design (updated on April 4, 2011/April 7, 2011)

[1] J. Mao, K. Vredenburg, P. W. Smith and T. Carey, “The state of user-centered design practice,” Commun ACM, vol. 48, pp. 105-109, 2005.(pdf)

[2] M. Haesen, K. Luyten, K. Coninx, J. Van den Bergh and C. Raymaekers, Muicser: A Multi-Disciplinary User-Centered Software Engineering Process to Increase the overall User Experience. SETUBAL; AVENIDA D MANUEL L, 27A 2 ESQUERDO, SETUBAL, 2910-595, PORTUGAL: INSTICC-INST SYST TECHNOLOGIES INFORMATION CONTROL & COMMUNICATION, 2008.(pdf)

[3] R. Poppe, R. Rienks and B. van Dijk, “Evaluating the future of HCI: Challenges for the evaluation of emerging applications,” Artificial Intelligence for Human Computing, vol. 4451, pp. 234-250, 2007.(pdf)

[4] G. Venturi, J. Troost and T. Jokela, “People, organizations, and processes: An inquiry into the adoption of user-centered design in industry,” Int. J. Hum. -Comput. Interact., vol. 21, pp. 219-238, 2006.(pdf)

[5] Y. G. Ji and M. H. Yun, “Enhancing the minority discipline in the IT industry: A survey of usability and user-centered design practice,” Int. J. Hum. -Comput. Interact., vol. 20, pp. 117-134, 2006.(pdf)

[6] K. Vredenburg, J. Mao, P. W. Smith and T. Carey, “A survey of user-centered design practice,” inProceedings of the SIGCHI Conference on Human Factors in Computing Systems: Changing our World, Changing Ourselves, Minneapolis, Minnesota, USA, 2002, pp. 471-478.(pdf)

[7]J. Mao, K. Vredenburg, P. W. Smith and T. Carey, “User-centered design methods in practice: A survey of the state of the art,” in Proceedings of the 2001 Conference of the Centre for Advanced Studies on Collaborative Research, Toronto, Ontario, Canada, 2001, pp. 12-24.(pdf)

[1] H. R. Hartson and D. Hix, “Human-computer interface development: concepts and systems for its management,” ACM Comput.Surv., vol. 21, pp. 5-92, March, 1989. (PDF)

[2] L. Church and A. Whitten, “Generative usability: Security and user centered design beyond the appliance,” in Proceedings of the 2009 Workshop on New Security Paradigms Workshop, Oxford, United Kingdom, 2009, pp. 51-58. (PDF)

[3] Z. Hussain, W. Slany and A. Holzinger, “Current state of agile user-centered design: A survey,” inProceedings of the 5th Symposium of the Workgroup Human-Computer Interaction and Usability Engineering of the Austrian Computer Society on HCI and Usability for e-Inclusion, Linz, Austria, 2009, pp. 416-427. (PDF)

[4] K. Vredenburg, J. Mao, P. W. Smith and T. Carey, “A survey of user-centered design practice,” inProceedings of the SIGCHI Conference on Human Factors in Computing Systems: Changing our World, Changing Ourselves, Minneapolis, Minnesota, USA, 2002, pp. 471-478. (PDF)

Ying Zhong’s reading list:

2D vs. 3D

√ [1] Cockburn, Andy and McKenzie, Bruce. 2001. 3D or not 3D?: evaluating the effect of the third dimension in a document management system. In Proceedings of the SIGCHI conference on Human factors in computing systems (CHI ’01). ACM, New York, NY, USA, 434-441. DOI=10.1145/365024.365309 http://doi.acm.org/10.1145/365024.365309 (PDF)

√ [2] Cockburn, Andy and McKenzie, Bruce. 2002. Evaluating the effectiveness of spatial memory in 2D and 3D physical and virtual environments. In Proceedings of the SIGCHI conference on Human factors in computing systems: Changing our world, changing ourselves (CHI ’02). ACM, New York, NY, USA, 203-210. DOI=10.1145/503376.503413 http://doi.acm.org/10.1145/503376.503413 (PDF)

√ [3] Cockburn, Andy. 2004. Revisiting 2D vs 3D implications on spatial memory. In Proceedings of the fifth conference on Australasian user interface – Volume 28 (AUIC ’04), A. Cockburn (Ed.), Vol. 28. Australian Computer Society, Inc., Darlinghurst, Australia, Australia, 25-31. (PDF)

√ [4] Smallman, H., St. John, M, Oonk, H. and Cowen, M. Track Recognition Using Two-Dimensional Symbols or Three-Dimensional Realistic Icons. SPAWAR Systems Center Technical Report Number 1815. 2000. (PDF)

[5] Ware, C., and Franck, G. Evaluating Stereo and Motion Cues for Visualizing Information Nets in Three Dimensions. ACM Trans. Graph. 15, 2, 121-139, 1996. (PDF)

[6] KIRSTEN RISDEN, MARY P. CZERWINSKI, TAMARA MUNZNER, DANIEL B. COOK, An initial examination of ease of use for 2D and 3D information visualizations of web content, International Journal of Human-Computer Studies, Volume 53, Issue 5, November 2000, Pages 695-714, ISSN 1071-5819, DOI: 10.1006/ijhc.2000.0413. (PDF)

Usability

[1] Kasper Hornbaek, Current practice in measuring usability: Challenges to usability studies and research, International Journal of Human-Computer Studies, Volume 64, Issue 2, February 2006, Pages 79-102, ISSN 1071-5819, DOI: 10.1016/j.ijhcs.2005.06.002. (PDF)

Virtual Worlds

[1] Warburton, S. (2009), Second Life in higher education: Assessing the potential for and the barriers to deploying virtual worlds in learning and teaching. British Journal of Educational Technology, 40: 414–426. doi: 10.1111/j.1467-8535.2009.00952.x. (PDF)

[2] Tomas Trescak, Marc Esteva, and Inmaculada Rodriguez. 2010. A Virtual World Grammar for automatic generation of virtual worlds. Vis. Comput. 26, 6-8 (June 2010), 521-531. DOI=10.1007/s00371-010-0473-7 http://dx.doi.org/10.1007/s00371-010-0473-7 (PDF)

[3] Brota, D.,  Rodríguez, I., Puig, A., and Esteva, M. (2009). A Generic Framework to Exploit Virtual Worlds as Normative and Dynamic Interactive Spaces. In 2009 International Conference on Computer Graphics and Virtual Reality. 151-157. (PDF)

[4] Rodriguez, I., Puig, A., Esteva, M. (2011). Cross-platform management of intelligent objects behaviors in serious virtual environments. Computer Animation and Virtual Worlds. Vol. 22, Issue 4, 343-350. (PDF)

3D manipulating with 2D input device

[1] Michael Chen, S. Joy Mountford, and Abigail Sellen. 1988. A study in interactive 3-D rotation using 2-D control devices. SIGGRAPH Comput. Graph. 22, 4 (June 1988), 121-129. DOI=10.1145/378456.378497 http://doi.acm.org/10.1145/378456.378497 (PDF)

[2] Gregory M. Nielson and Dan R. Olsen, Jr.. 1987. Direct manipulation techniques for 3D objects using 2D locator devices. In Proceedings of the 1986 workshop on Interactive 3D graphics (I3D ’86), Frank Crow and Stephen M. Pizer (Eds.). ACM, New York, NY, USA, 175-182. DOI=10.1145/319120.319134 http://doi.acm.org/10.1145/319120.319134 (PDF)

[3] Andrew J. Hanson and Eric A. Wernert. 1997. Constrained 3D navigation with 2D controllers. InProceedings of the 8th conference on Visualization ’97 (VIS ’97), Roni Yagel and Hans Hagen (Eds.). IEEE Computer Society Press, Los Alamitos, CA, USA, 175-ff.. (PDF)

Quick review

Interactive Learning Environment

[1] Kimberly A. Barchard & Larry A. Pace (2010): Evaluating the effectiveness of collaborative computer-intensive projects in an undergraduate psychometrics course, InteractiveLearning Environments, 18:4, 309-317 (PDF)

[2] Y. C. Chang, H. Y. Peng & H. C. Chao (2010): Examining the effects of learning motivation and of course design in an instructional simulation game, Interactive Learning Environments, 18:4, 319-339 (PDF)

[3] Johanna Bluemink, Raija Hämäläinen, Tony Manninen & Sanna Järvelä (2010): Group-level analysis on multiplayer game collaboration: how do the individuals shape the group interaction?, Interactive Learning Environments, 18:4, 365-383 (PDF)

Xin Ye’s reading llist

Visualization:

1. D’Ambros, M., Lanza, M., Lungu, M.,  and Robbes, R.  On porting software visualization tools to the web.  In Proceedings of STTT. 2011, 181-200. (PDF)

2. Marcus, A., Feng, L.,  and Maletic, J.I.  3D Representations for Software Visualization.  In Proceedings of SOFTVIS. 2003, 27-36. (PDF)

3. Staples, M.L. and Bieman, J.M.  3-D visualization of software structure.  In Proceedings of Advances in Computers. 1999, 96-143. (PDF)

4. Gîrba, T., Kuhn, A., Seeberger, M.,  and Ducasse, S.  How Developers Drive Software Evolution.  In Proceedings of IWPSE. 2005, 113-122. (PDF)

5. Ball, T. and Eick, S.G.  Software Visualization in the Large.  In Proceedings of IEEE Computer. 1996, 33-43. (PDF)

6. Ogawa, M. and Ma, K.  Software evolution storylines.  In Proceedings of SOFTVIS. 2010, 35-42. (PDF)

7. Ye, E., Neiman, L.A., Dinh, H.Q.,  and Liu, C.  SecondWATCH: A workspace awareness tool based on a 3-D virtual world.  In Proceedings of ICSE Companion. 2009, 291-294. (PDF)

8. J. T. Biehl, M. Czerwinski, G. Smith, and G. G. Robertson. FASTDash: a visual dashboard for fostering awareness in software teams. In CHI ’07: Proceedings of the SIGCHI conference on Human factors in computing systems, pages 1313–1322, New York, NY, USA, 2007. ACM. (PDF)

9. P. Dourish and V. Bellotti. Awareness and coordination in shared workspaces. In CSCW ’92: Proceedings of the 1992 ACM conference on Computer-supported cooperative work, pages 107–114, New York, NY, USA, 1992. ACM Press. (PDF)

10. C. Gutwin, R. Penner, and K. Schneider. Group awareness in distributed software development. In CSCW ’04: Proceedings of the 2004 ACM conference on Computer supported cooperative work, pages 72–81, New York, NY, USA, 2004. ACM Press. (PDF)

11. S. Hupfer, L.-T. Cheng, S. Ross, and J. Patterson. Introducing collaboration into an application development environment. In CSCW ’04: Proceedings of the 2004 ACM conference on Computer supported cooperative work, pages 21–24, New York, NY, USA, 2004. ACM Press. (PDF)

12. A. J. Ko, R. DeLine, and G. Venolia. Information needs in collocated software development teams. In ICSE ’07: Proceedings of the 29th International Conference on Software Engineering, pages 344–353, Washington, DC, USA, 2007. IEEE Computer Society. (PDF)

13. A. Sarma, Z. Noroozi, and A. van der Hoek. Palantir: raising awareness among configuration management workspaces. In ICSE ’03: Proceedings of the 25th International Conference on Software Engineering, pages 444–454,Washington, DC, USA, 2003. IEEE Computer Society. (PDF)

14. B. Shneiderman. The eyes have it: A task by data type taxonomy for information visualizations. In VL ’96: Proceedings of the 1996 IEEE Symposium on Visual Languages, page 336,Washington, DC, USA, 1996. IEEE Computer Society. (PDF)

15. M.-A. D. Storey, D. Cˇ ubranic´, and D. M. German. On the use of visualization to support awareness of human activities in software development: a survey and a framework. In SoftVis ’05: Proceedings of the 2005 ACM symposium on Software visualization, pages 193–202, New York, NY, USA, 2005. ACM. (PDF)

16. R. Wettel and M. Lanza. Program comprehension through software habitability. In ICPC ’07: Proceedings of the 15th IEEE International Conference on Program Comprehension, pages 231–240, Washington, DC, USA, 2007. IEEE Computer Society. (PDF)

17. Alexander W.J. Bradley and Gail C. Murphy. 2011. Supporting software history exploration. InProceeding of the 8th working conference on Mining software repositories (MSR ’11). ACM, New York, NY, USA, 193-202. DOI=10.1145/1985441.1985469 (PDF)

Traceability:

[1]. Giuliano Antoniol, Gerardo Canfora, Anadrea De Lucia, and Ettore Merlo, “Recovering Code to Documentation Links in OO Systems”, In Proc. of the Working Conference on Reverse Engineering, Atlanta, pages 136-144, Oct 6-8 1999.

[2]. Giuliano Antoniol, Gerardo Canfora, Gerardo Casazza, Andrea De Lucia, and Ettore Merlo, “Recovering Traceability Links between Code and Documentation”, IEEE Transactions on Software Engineering, 28:970-983, October 2002.

[3]. Massimiliano Di Penta, Sara Gradara, and Giuliano Antoniol, “Traceability Recovery in RAD Software Systems”, In Proceedings of the IEEE International Workshop on Program Comprehension, Paris – France, pages 207-216, June 2002. IEEE Computer Society Press.

[4]. Giuliano Antoniol, Gerardo Canfora, Gerardo Casazza, and Andrea De Lucia, “Maintaining Traceability Links during Object-Oriented Software Evolution”, Software – Practice and Experience, 31(4):331-355, April 2001.

[5]. Giuliano Antoniol, Bruno Caprile, Alessandra Potrich, and Paolo Tonella, “Design-Code Traceability Recovery: Selecting the Basic Linkage Properties”, Science of Computer Programming, 40:213-234, July 2001.

[6]. Giuliano Antoniol, Bruno Caprile, Alessandra Potrich, and Paolo Tonella, “Design-Code Traceability for Object Oriented Systems”, The Annals of Software Engineering, 9(1-4):35-58, 2000.

[7]. Giuliano Antoniol, Gerardo Canfora, Gerardo Casazza, and Andrea De Lucia, “Information Retrieval Models for Recovering Traceability Links between Code and Documentation”, In Proceedings of IEEE International Conference on Software Maintenance, San Jose CA, pages 40-49, October 11-14 2000. IEEE Computer Society Press.

[8]. Giuliano Antoniol, Alessandra Potrich, Paolo Tonella, and Roberto Fiutem, “Evolving Object Oriented Design to Improve Code Traceability”, In Proceedings of the 7 th Workshop on Program Comprehension, Pittsburgh PA, pages 151-160, May 5-7 1999. IEEE Computer Society Press.

[9]. Giuliano Antoniol, Roberto Fiutem, and Luca Cristoforetti, “Using metrics to identify design patterns in object-oriented software”, In Proceedings of 5 th International Symposium on Software Metrics – METRICS98, Bethesda MD, pages 23-34, Nov 20-21 1998.

Nathan Andre’s reading list

[1] En Ye; Neiman, L.A.; Dinh, H.Q.; Chang Liu; , “SecondWATCH: A workspace awareness tool based on a 3-D virtual world,” Software Engineering – Companion Volume, 2009. ICSE-Companion 2009. 31st International Conference on , vol., no., pp.291-294, 16-24 May 2009

[2] Paul Dourish and Victoria Bellotti. 1992. Awareness and coordination in shared workspaces. InProceedings of the 1992 ACM conference on Computer-supported cooperative work (CSCW ’92). ACM, New York, NY, USA, 107-114.

[3] Andrew J. Ko, Robert DeLine, and Gina Venolia. 2007. Information Needs in Collocated Software Development Teams. In Proceedings of the 29th international conference on Software Engineering (ICSE ’07). IEEE Computer Society, Washington, DC, USA, 344-353.

[4] Andrew Begel and Beth Simon. 2008. Novice Software Developers All Over Again. In Proceeding of the Fourth international Workshop on Computing Education Research (ICER ’08). ACM, New York, NY, USA, 3-14.

[5] Andrew Begel and Beth Simon. 2008. Struggles of new college graduates in their first software development job. In Proceedings of the 39th SIGCSE technical symposium on Computer science education (SIGCSE ’08). ACM, New York, NY, USA, 226-230.

[6] Barthmy Dagenais, Harold Ossher, Rachel K. E. Bellamy, Martin P. Robillard, and Jacqueline P. de Vries. 2010. Moving into a new software project landscape. In Proceedings of the 32nd ACM/IEEE International Conference on Software Engineering – Volume 1 (ICSE ’10), Vol. 1. ACM, New York, NY, USA, 275-284.

[7] Minghui Zhou and Audris Mockus. 2010. Growth of newcomer competence: challenges of globalization. In Proceedings of the FSE/SDP workshop on Future of software engineering research (FoSER ’10). ACM, New York, NY, USA, 443-448.