From VITAL Lab Public Wiki
The VITAL Lab @ Ohio University
The Ohio University Virtual Immersive Technologies and Arts for Learning (VITAL) Laboratory, a multidisciplinary research lab, focuses on development and assessment of engaging learning and training aids in three-dimensional virtual worlds, and research on underlying technologies necessary for these learning aids and virtual worlds. The mission of the VITAL Lab is to create appealing immersive virtual environments and synthetic worlds to enhance teaching, learning, and training activities.
- Smithsonian Latino Virtual Museum
- STEAM (Science and Technology Enrichment for Appalachian Middle-schoolers), an NSF GK-12 project. (Science Games)
- WWL Ohio (Water, Waste, and Land issues in Appalachian Ohio), an Ohio EPA OEEF project.
- An Educational Software Engineering Process project funded by an NSF CCLI grant and an ACM SIGCSE Special Projects grant.
- Two Second Life Learning Communities (one for college education; the other for middle school and high school education), funded by the Ohio Learning Network, Russ College of Engineering and Technology, Ohio University Office of University Outreach, and Ohio University Academic Technology.
- A Nutrition Game in Second Life, funded by the Ohio Commission on Minority Health.
- The "Ohio Outreach" project on the Ohio University Second Life Campus, sponsored by a "Partnerships in Virtual Worlds" grant from University Partnerships.
- The Second Life Teen Grid Virtual Credit Union project sponsored by Filene Research Institute and Members United Corporate Credit Union.
- Immersive Learning Game and Space Development and Deployment
Dr. Chang Liu, Director, The VITAL Lab. Tel: +1.740.593.1249, Email: liuc (at) ohio (dot) edu.